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Buildings
Every village building, grouped by category, with its cost, requirements and what it does.
Times are game time at world speed 1. On a faster world divide them by its speed.
Costs and build times are for the first building after founding. Each further building of the same kind costs more, and every building placed makes the next one slower: see Growth costs.
Production is per trip: a worker spends the work time at the building, then carries the goods to the store, so real output also depends on walking distance. A boost is optional: while the listed goods are in store they are used up each trip and the output is multiplied. Meadow bonus means up to +30% for meadow tiles under the footprint.
Civic
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Village Hall | 5x8 | - | placed at founding | 0 | 0 | - | 1 |
| Trade Post | 3x3 | 150 wood, 50 stone, 200 gold | 20m | 1 | 3 | Research: Trade Routes | 2 |
| Banqueting Hall | 3x4 | 300 wood, 120 stone, 250 gold | 30m | 0 | 5 | Research: Feasting | 1 |
| Herbalist | 2x2 | 60 wood, 40 gold | 8m | 1 | 3 | Research: Herb Lore | 2 |
| Stocks | 1x1 | 40 wood | 2m | 0 | 2 | Research: Village Justice | 4 |
| Gibbet | 1x1 | 60 wood, 5 iron | 4m | 0 | 4 | Research: Harsh Justice | 3 |
| Guild Hall | 3x3 | 200 wood, 120 stone, 300 gold | 25m | 2 | 3 | Market Town charter | 1 |
| Mint | 2x2 | 150 stone, 20 iron, 400 gold | 30m | 2 | 3 | Market Town charter | 1 |
| Carpenters' Yard | 3x3 | 150 wood, 100 gold | 15m | 2 | 3 | Timber Town charter | 1 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Village Hall | houses 8 | - | - | - |
| Trade Post | - | - | - | +2 market carts |
| Banqueting Hall | - | - | - | +1 popularity; +3 Standing |
| Herbalist | - | - | within 8 of trees | +1 popularity; +25% peasant arrival |
| Stocks | - | - | - | 1 fear (-1 popularity, workers more productive) |
| Gibbet | - | - | - | 2 fear (-2 popularity, workers more productive) |
| Guild Hall | - | - | - | +3 Standing; +2 market carts |
| Mint | - | - | - | +15% tax gold |
| Carpenters' Yard | - | - | - | building 15% faster |
Storage
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Stockpile | 6x6 | - | placed at founding | 0 | 0 | - | 1 |
| Granary | 3x5 | - | placed at founding | 0 | 0 | - | 1 |
| Storehouse | 3x3 | 120 wood, 40 stone | 10m | 0 | 3 | Research: Storehouses | 3 |
| Tithe Barn | 3x3 | 150 wood, 150 stone, 100 gold | 20m | 1 | 3 | Granary Town charter | 2 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Stockpile | stockpile 2,500 | - | - | - |
| Granary | granary 1,500 | - | - | - |
| Storehouse | stockpile 1,500 | - | - | - |
| Tithe Barn | granary 1,500 | - | - | +1 Standing |
Drink
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Inn | 2x3 | 120 wood, 80 gold | 10m | 1 | 1 | - | 1 |
| Brewery | 2x2 | 60 wood, 40 gold | 8m | 1 | 2 | Research: Brewing | - |
| Vineyard | 3x3 | 80 wood, 20 stone, 100 gold | 15m | 2 | 4 | Research: Viticulture | - |
| Hop Garden | 3x3 | 60 wood, 20 gold | 6m | 1 | 2 | Research: Hop Growing | - |
| Malt House | 2x2 | 100 wood, 50 stone, 100 gold | 15m | 1 | 3 | Brewers' Town charter | 2 |
| Winepress House | 2x2 | 120 wood, 80 stone, 200 gold | 20m | 2 | 3 | Brewers' Town charter | 1 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Inn | inn 400 | - | - | +1 popularity |
| Brewery | - | 3 ale per 2m 30s; boost x1.75 with 2 hops | - | - |
| Vineyard | - | 2 wine per 4m | - | - |
| Hop Garden | - | 6 hops per 2m | meadow bonus | - |
| Malt House | - | - | - | +30% ale in the village |
| Winepress House | - | - | - | +1 popularity; +40% wine in the village |
Housing
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Hovel | 2x2 | 25 wood | 2m | 0 | 0 | - | - |
| Cottage | 2x2 | 60 wood, 20 stone | 8m | 0 | 3 | - | - |
| Manor House | 3x3 | 200 wood, 150 stone, 150 gold | 30m | 0 | 6 | Research: Manorialism | 2 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Hovel | houses 8 | - | - | - |
| Cottage | houses 14 | - | - | - |
| Manor House | houses 30 | - | - | +1 popularity |
Industry
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Woodcutter's Hut | 2x2 | 15 wood | 1m 30s | 1 | 0 | - | - |
| Stone Quarry | 3x3 | 40 wood | 5m | 2 | 0 | - | - |
| Iron Mine | 2x2 | 60 wood, 30 stone | 10m | 2 | 2 | - | - |
| Pitch Rig | 2x2 | 50 wood, 40 gold | 10m | 1 | 3 | Research: Pitch Extraction | - |
| Charcoal Burner | 2x2 | 40 wood, 10 stone | 6m | 1 | 3 | Research: Charcoal Burning | - |
| Salt Works | 3x3 | 60 wood, 30 stone, 40 gold | 12m | 2 | 4 | Research: Salt Panning | - |
| Smelter | 2x2 | 100 wood, 80 stone, 100 gold | 15m | 2 | 3 | Mining Town charter | 2 |
| Masons' Lodge | 3x3 | 120 wood, 60 stone, 120 gold | 15m | 2 | 3 | Mining Town charter | 1 |
| Sawmill | 3x3 | 120 wood, 40 stone, 80 gold | 15m | 2 | 3 | Timber Town charter | 2 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Woodcutter's Hut | - | 5 wood per 1m | within 5 of trees | - |
| Stone Quarry | - | 6 stone per 1m 30s | on stone | - |
| Iron Mine | - | 3 iron per 2m 20s | on iron | - |
| Pitch Rig | - | 3 pitch per 2m 30s | on pitch | - |
| Charcoal Burner | - | 4 charcoal per 2m; uses 8 wood | within 6 of trees | - |
| Salt Works | - | 4 salt per 2m | within 1 of water | - |
| Smelter | - | - | - | +25% iron in the village |
| Masons' Lodge | - | - | - | +25% stone in the village; building 10% faster |
| Sawmill | - | - | - | +30% wood in the village |
Food
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Apple Orchard | 3x3 | 30 wood | 3m | 1 | 0 | - | - |
| Dairy Farm | 3x3 | 40 wood | 4m | 1 | 1 | - | - |
| Hunter's Hut | 2x2 | 30 wood | 3m | 1 | 1 | - | - |
| Fishing Hut | 2x2 | 35 wood | 3m | 1 | 1 | - | - |
| Vegetable Patch | 3x3 | 40 wood, 10 stone | 5m | 1 | 2 | - | - |
| Bakery | 2x2 | 60 wood, 30 stone | 8m | 1 | 3 | Research: Milling | - |
| Wheat Farm | 3x3 | 50 wood | 5m | 1 | 2 | Research: Open Fields | - |
| Windmill | 2x2 | 100 wood, 40 stone, 40 gold | 12m | 1 | 3 | Research: Windmills | - |
| Threshing Floor | 3x3 | 80 wood, 60 gold | 10m | 1 | 3 | Granary Town charter | 1 |
| Fish Market | 2x2 | 100 wood, 40 stone, 100 gold | 15m | 1 | 3 | Port Town charter | 1 |
| Smokehouse | 2x2 | 80 wood, 60 gold | 10m | 1 | 3 | Port Town charter | 2 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Apple Orchard | - | 6 apples per 1m 40s | meadow bonus | - |
| Dairy Farm | - | 5 cheese per 2m; boost x1.4 with 1 salt | meadow bonus | - |
| Hunter's Hut | - | 4 meat per 1m 40s | within 7 of trees | - |
| Fishing Hut | - | 5 fish per 1m 35s; boost x1.3 with 1 salt | within 2 of water | - |
| Vegetable Patch | - | 6 vegetables per 1m 50s | meadow bonus | - |
| Bakery | - | 6 bread per 2m; boost x2 with 3 flour | - | - |
| Wheat Farm | - | 8 wheat per 1m 50s | meadow bonus | - |
| Windmill | - | 6 flour per 1m 30s; uses 8 wheat | more than 3 from trees | - |
| Threshing Floor | - | - | - | +25% wheat in the village; +25% flour in the village; +15% bread in the village |
| Fish Market | - | - | within 3 of water | +1 market carts; +30% fish in the village |
| Smokehouse | - | - | - | +20% fish in the village; +20% meat in the village |
Religion
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Chapel | 2x3 | 50 wood, 60 stone, 50 gold | 15m | 1 | 2 | Research: Devotion | 2 |
| Wayside Shrine | 1x1 | 30 stone, 20 gold | 3m | 0 | 1 | Research: Wayside Shrines | 4 |
| Church | 3x4 | 150 wood, 300 stone, 300 gold | 1h | 2 | 6 | Research: Parish Church | 1 |
| Cathedral | 4x7 | 400 wood, 1,500 stone, 50 iron, 2,000 gold | 4h | 4 | 12 | Research: Cathedral Chapter | 1 |
| Bishop's Palace | 3x3 | 150 wood, 400 stone, 600 gold | 40m | 2 | 3 | Cathedral Town charter | 1 |
| Almshouse | 3x3 | 100 wood, 120 stone, 150 gold | 20m | 1 | 3 | Cathedral Town charter | 2 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Chapel | - | - | - | +1 popularity; +2 Standing |
| Wayside Shrine | - | - | - | +1 popularity; +1 Standing |
| Church | - | - | - | +2 popularity; +6 Standing |
| Cathedral | - | - | - | +5 popularity; +16 Standing |
| Bishop's Palace | - | - | - | +1 popularity; +8 Standing |
| Almshouse | - | - | - | +2 popularity; +20% peasant arrival |
Entertainment
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Maypole | 1x1 | 20 wood, 20 gold | 2m | 0 | 1 | Quest: Village Life | 4 |
| Well | 1x1 | 20 stone | 2m | 0 | 0 | - | 3 |
| Garden | 2x2 | 10 wood, 30 gold | 2m | 0 | 1 | Quest: A Varied Table | 6 |
| Village Fountain | 2x2 | 120 stone, 80 gold | 10m | 0 | 4 | Research: Waterworks | 2 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Maypole | - | - | - | +1 popularity; +2 popularity within 10 of the hall |
| Well | - | - | - | +1 popularity |
| Garden | - | - | - | +1 popularity within 8 of the hall |
| Village Fountain | - | - | - | +2 popularity; +1 popularity within 12 of the hall |
Military
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Barracks | 4x4 | 150 wood, 80 stone, 100 gold | 20m | 0 | 2 | - | 1 |
| Armoury | 3x3 | 100 wood, 60 stone | 15m | 0 | 2 | - | 1 |
| Fletcher | 2x2 | 60 wood, 40 gold | 10m | 1 | 3 | - | - |
| Pole Turner | 2x2 | 60 wood, 40 gold | 10m | 1 | 3 | - | - |
| Watch House | 2x2 | 120 wood, 40 stone, 150 gold | 15m | 0 | 5 | Research: Spycraft | 1 |
| Blacksmith | 2x2 | 80 wood, 40 stone, 60 gold | 15m | 1 | 4 | - | - |
| Muster Yard | 3x3 | 200 wood, 150 gold | 20m | 0 | 3 | Garrison Town charter | 2 |
| Watchtower | 2x2 | 120 wood, 100 stone, 100 gold | 15m | 1 | 3 | Garrison Town charter | 2 |
| Armoury Hall | 3x3 | 120 wood, 200 stone, 30 iron, 200 gold | 25m | 1 | 3 | Garrison Town charter | 1 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Armoury | armoury 200 | - | - | - |
| Fletcher | - | 1 bows per 4m; uses 6 wood | - | - |
| Pole Turner | - | 1 pikes per 4m; uses 8 wood | - | - |
| Blacksmith | - | 1 swords per 5m; uses 4 iron; boost x1.5 with 2 charcoal | - | - |
| Muster Yard | - | - | - | +40 troop cap; +5% defender attack |
| Watchtower | - | - | - | +15% defending archer attack |
| Armoury Hall | armoury 300 | - | - | +5% defender armour |
Decoration
| Building | Size | Cost | Build time | Workers | Min rank | Requires | Max |
|---|---|---|---|---|---|---|---|
| Village Statue | 1x1 | 60 stone, 60 gold | 5m | 0 | 3 | Research: Sculpture | 6 |
| Lord's Statue | 2x2 | 200 stone, 10 iron, 250 gold | 20m | 0 | 6 | Research: Heraldry | 2 |
| Obelisk | 2x2 | 450 stone, 500 gold | 40m | 0 | 9 | Research: Monumental Masonry | 2 |
| Grand Statue | 3x3 | 800 stone, 60 iron, 1,500 gold | 3h | 0 | 12 | Research: Royal Patronage | 1 |
| Flower Bed | 1x1 | 5 wood, 15 gold | 1m | 0 | 1 | - | 4 |
| Dovecote | 1x1 | 40 wood, 30 stone, 40 gold | 10m | 0 | 4 | - | 4 |
| Formal Garden | 3x3 | 100 wood, 300 stone, 600 gold | 2h | 0 | 11 | - | 2 |
| Gilded Statue | 2x2 | 600 stone, 80 iron, 2,000 gold | 3h | 0 | 13 | - | 2 |
| Triumphal Arch | 5x2 | 3,000 stone, 200 iron, 8,000 gold | 8h | 0 | 17 | - | 1 |
| Building | Housing and storage | Production | Placement | Effects |
|---|---|---|---|---|
| Village Statue | - | - | - | +1 popularity; +2 Standing |
| Lord's Statue | - | - | - | +2 popularity; +4 Standing |
| Obelisk | - | - | - | +2 popularity; +6 Standing |
| Grand Statue | - | - | - | +4 popularity; +12 Standing |
| Flower Bed | - | - | - | +1 Standing |
| Dovecote | - | - | - | +2 Standing |
| Formal Garden | - | - | - | +4 Standing |
| Gilded Statue | - | - | - | +6 Standing |
| Triumphal Arch | - | - | - | +3 popularity; +10 Standing |