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Cards
Every card, the packs they come in and the daily card shop.
Times are game time at world speed 1. On a faster world divide them by its speed.
A lord's hand has no limit. Packs and shop cards are paid for in Crowns. A lord starts with 10 Crowns and can buy up to 100 a game day with their gold: 100 gold each, rising 2% for each one already bought that day.
Packs
| Pack | Price (Crowns) | Cards | Common | Uncommon | Rare | Epic | Legendary | Mythic | Last card at least |
|---|---|---|---|---|---|---|---|---|---|
| Peasant's Bundle | 2 | 3 | 72% | 23% | 5% | 0% | 0% | 0% | - |
| Merchant's Chest | 5 | 4 | 52% | 32% | 13% | 3% | 0% | 0% | - |
| Noble's Coffer | 10 | 5 | 35% | 37% | 21.5% | 6% | 0.5% | 0% | rare |
| Royal Treasury | 20 | 6 | 15% | 34% | 34% | 14.5% | 2% | 0.5% | epic |
Daily shop
Six slots a day: common, common, uncommon, uncommon, rare, epic.
| Rarity | Price (Crowns) |
|---|---|
| common | 1 |
| uncommon | 3 |
| rare | 6 |
| epic | 12 |
| legendary | 30 |
| mythic | 80 |
Common (36)
| Card | Target | Duration | Effect | Data |
|---|---|---|---|---|
| Woodcutters' Vigour | village | 12h | +25% wood production in one village for 12 hours. | production: resources wood; bonus 0.25 |
| Quarrymen's Song | village | 12h | +25% stone production in one village for 12 hours. | production: resources stone; bonus 0.25 |
| Orchard Blessing | village | 12h | +25% apple production in one village for 12 hours. | production: resources apples; bonus 0.25 |
| Cart of Timber | village | instant | 500 wood delivered at once, up to stockpile capacity. | resources: grant wood 500 |
| Cart of Stone | village | instant | 300 stone delivered at once, up to stockpile capacity. | resources: grant stone 300 |
| Sacks of Apples | village | instant | 400 apples delivered at once, up to granary capacity. | resources: grant apples 400 |
| Small Purse | village | instant | 250 gold added to your treasury. | resources: grant gold 250 |
| Village Fair | village | 6h | +3 popularity in one village for 6 hours. | popularity: value 3 |
| Eager Builders | village | 6h | Construction 25% faster in one village for 6 hours. | buildSpeed: bonus 0.25 |
| Village Levy | village | instant | 12 peasant levies join the village at once, up to its troop cap. | troops: units peasant 12 |
| Band of Militia | village | instant | 8 militia join the village at once, up to its troop cap. | troops: units militia 8 |
| Drill Sergeant | village | 6h | Barracks orders placed in one village train 25% faster for 6 hours. | trainSpeed: bonus 0.25 |
| Bulk Arms Contract | village | 6h | Soldiers ordered in one village cost 15% less for 6 hours. | trainCost: discount 0.15 |
| Light Packs | village | 4h | Armies and commanders of one village march 25% faster for 4 hours, those already out too. Stacks with other march cards. | marchSpeed: bonus 0.25 (stacks) |
| Woodsman's Son | village | instant | A free scout waits at the village hall, if the village has room for one. | scouts: count 1 |
| Scholar's Notes | account | instant | Gain 1 research point. | researchPoints: amount 1 |
| Midnight Oil | account | 6h | Research 25% faster for 6 hours, including the research under way. | researchSpeed: bonus 0.25 |
| Cart of Iron | village | instant | 150 iron delivered at once, up to stockpile capacity. | resources: grant iron 150 |
| Hunter's Haul | village | instant | 300 meat delivered at once, up to granary capacity. | resources: grant meat 300 |
| Cheese Wheels | village | instant | 300 cheese delivered at once, up to granary capacity. | resources: grant cheese 300 |
| Pitch Diggers | village | 12h | +30% pitch production in one village for 12 hours. | production: resources pitch; bonus 0.3 |
| Hunter's Moon | village | 12h | +30% meat and fish production in one village for 12 hours. | production: resources meat, fish; bonus 0.3 |
| New Settlers | village | instant | 10 peasants arrive at once, as many as the village can house. | peasants: count 10 |
| Travelling Minstrels | village | 6h | +2 popularity in one village for 6 hours. | popularity: value 2 |
| Spare Sheds | village | 12h | +15% stockpile, granary and inn capacity in one village for 12 hours. | storage: bonus 0.15 |
| Skilled Hands | village | 4h | Construction 15% faster in one village for 4 hours. | buildSpeed: bonus 0.15 |
| Wishing Well | village | instant | A finished well appears near the village hall, free of charge. | placeBuilding: building well |
| Trapper's Kit | village | instant | The next 5 traps placed in one village's castle cost nothing. | freeTraps: count 5 |
| Watch Fires | village | 4h | No new raids are sent at one village for 4 hours. Raiders already on the way still come. | raidTruce |
| Greased Wheels | village | 6h | Carts and caravans of one village travel 25% faster for 6 hours, those already out too. Stacks with other cart cards. | cartSpeed: bonus 0.25 (stacks) |
| Fleet of Foot | village | 6h | Scouts of one village travel 30% faster for 6 hours, those already out too. Stacks with other scout cards. | scoutSpeed: bonus 0.3 (stacks) |
| Spare Remounts | village | 6h | Captains and marshals of one village ride out to found villages 30% faster for 6 hours, those already out too. | commanderSpeed: bonus 0.3 (stacks) |
| Spiced Wine | village | 12h | Feasts held in one village in the next 12 hours pay 20% more Renown. | feast: renown 0.2 |
| Long Tables | village | 12h | Feasts held in one village in the next 12 hours are remembered 50% longer. | feast: hours 0.5 |
| Town Crier | account | instant | Gain 40 Renown at once. | renown: amount 40 |
| Village Gossips | village | 6h | +10% Renown from one village for 6 hours. | renownRate: bonus 0.1 |
Uncommon (38)
| Card | Target | Duration | Effect | Data |
|---|---|---|---|---|
| Rich Iron Vein | village | 12h | +30% iron production in one village for 12 hours. | production: resources iron; bonus 0.3 |
| Farmer's Almanac | village | 12h | +25% production of every food in one village for 12 hours. | production: resources apples, cheese, meat, bread, vegetables, fish; bonus 0.25 |
| Deep Cellars | village | 1d | +30% stockpile, granary and inn capacity in one village for 24 hours. | storage: bonus 0.3 |
| Jousting Tourney | village | 6h | +6 popularity in one village for 6 hours. | popularity: value 6 |
| Master Masons | village | 8h | Construction 50% faster in one village for 8 hours. | buildSpeed: bonus 0.5 |
| Forced March | village | 6h | Armies and commanders of one village march 50% faster for 6 hours, those already out too. Stacks with other march cards, copies included. | marchSpeed: bonus 0.5 (stacks) |
| Hasty Hands | building | instant | One building under construction or waiting in the queue is finished at once. | completeBuilding |
| Builder's Gift | village | instant | A finished hovel appears near the village hall, free of charge. | placeBuilding: building hovel |
| Heralds of the Realm | village | 12h | +15% Renown from one village for 12 hours. | renownRate: bonus 0.15 |
| Militia Company | village | instant | 20 militia join the village at once, up to its troop cap. | troops: units militia 20 |
| Bowmen of the Weald | village | instant | 10 archers join the village at once, up to its troop cap. | troops: units archer 10 |
| Pike Square | village | instant | 10 pikemen join the village at once, up to its troop cap. | troops: units pikeman 10 |
| Drill Yard | village | 8h | Barracks orders placed in one village train 50% faster for 8 hours. | trainSpeed: bonus 0.5 |
| Quartermaster's Ledger | village | 8h | Soldiers ordered in one village cost 30% less for 8 hours. | trainCost: discount 0.3 |
| Muster Roll | village | 1d | One village may keep 20 more soldiers for 24 hours. | troopCap: extra 20 |
| Whetstones | village | 1d | The next battle fought from or at one village: +15% attack. Wasted after 24 hours. | battleBoost: attack 0.15; battles 1 |
| Oiled Mail | village | 1d | The next battle fought from or at one village: +10% armour. Wasted after 24 hours. | battleBoost: armour 0.1; battles 1 |
| Pathfinders | village | instant | Up to 3 free scouts wait at the village hall, as many as the village has room for. | scouts: count 3 |
| Monastery Library | account | instant | Gain 2 research points. | researchPoints: amount 2 |
| Learned Tutors | account | 8h | Research 50% faster for 8 hours, including the research under way. | researchSpeed: bonus 0.5 |
| Barrels of Pitch | village | instant | 120 pitch delivered at once, up to stockpile capacity. | resources: grant pitch 120 |
| Armourer's Crate | village | instant | 10 bows, 10 pikes and 5 swords, up to armoury capacity. Needs an armoury. | resources: grant bows 10, pikes 10, swords 5 |
| Ale Casks | village | instant | 150 ale delivered at once, up to the inn's capacity. Needs an inn. | resources: grant ale 150 |
| Smiths' Fervour | village | 12h | +40% bow, pike and sword production in one village for 12 hours. | production: resources bows, pikes, swords; bonus 0.4 |
| Brewers' Guild | village | 12h | +40% ale and wine production in one village for 12 hours. | production: resources ale, wine; bonus 0.4 |
| Wandering Folk | village | instant | 25 peasants arrive at once, as many as the village can house. | peasants: count 25 |
| Saint's Day | village | 12h | +5 popularity in one village for 12 hours. | popularity: value 5 |
| A Bard's Tale | account | instant | Gain 150 Renown at once. | renown: amount 150 |
| Mortar and Stone | village | 12h | Castle walls, towers and gates in one village are 20% stronger for 12 hours. | wallStrength: bonus 0.2 |
| Pit Diggers | village | instant | The next 15 traps placed in one village's castle cost nothing. | freeTraps: count 15 |
| Bribed Bandits | village | 12h | No new raids at one village for 12 hours. Raiders already on the road still come. | raidTruce |
| Hired Teamsters | village | 8h | Carts and caravans of one village travel 50% faster for 8 hours, those already out too. Stacks with other cart cards. | cartSpeed: bonus 0.5 (stacks) |
| Shepherd's Shortcut | village | instant | Every cart of one village on the road finishes its trip now: goods are delivered and the carts are home. | rushCarts |
| Hawk-Eyed Runners | village | 12h | Scouts of one village travel 60% faster for 12 hours, those already out too. Stacks with other scout cards. | scoutSpeed: bonus 0.6 (stacks) |
| Captain's Courser | village | 12h | Captains and marshals of one village ride out to found villages 60% faster for 12 hours, those already out too. | commanderSpeed: bonus 0.6 (stacks) |
| Hired Jesters | village | 12h | Feasts held in one village in the next 12 hours give 50% more popularity. | feast: popularity 0.5 |
| Scullions' Brigade | village | 1d | Feasts held in one village in the next 24 hours need only half the usual rest after. | feast: cooldown 0.5 |
| Lucky Charm | account | 2d | Your next gamble rolls with +0.1 luck: higher tiers come up more often. Wasted after 48 hours. | gambleLuck: luck 0.1; gambles 1 |
Rare (33)
| Card | Target | Duration | Effect | Data |
|---|---|---|---|---|
| Golden Harvest | village | 1d | +20% production of everything in one village for 24 hours. | production: resources all; bonus 0.2 |
| Royal Grant | village | instant | 1,000 gold added to your treasury. | resources: grant gold 1000 |
| Merchant Caravan | village | instant | 500 wood, 300 stone, 100 iron and 300 apples, up to storage capacity. | resources: grant wood 500, stone 300, iron 100, apples 300 |
| Feast Day | village | 12h | +10 popularity in one village for 12 hours. | popularity: value 10 |
| Architect's Plans | village | 12h | Construction twice as fast in one village for 12 hours. | buildSpeed: bonus 1 |
| Castle Engineers | village | 1d | Castle construction 50% faster in one village for 24 hours. | castleBuildSpeed: bonus 0.5 |
| Tales of Valour | account | instant | Gain 400 Renown at once. | renown: amount 400 |
| Orchard Deed | village | instant | A finished apple orchard appears near the village hall, free of charge. | placeBuilding: building apple_orchard |
| Longbow Company | village | instant | 25 archers join the village at once, up to its troop cap. | troops: units archer 25 |
| Hired Captain | village | instant | A captain joins the village at once, if your rank allows another commander. | troops: units captain 1 |
| Sworn Swords | village | instant | 10 swordsmen join the village at once, up to its troop cap. | troops: units swordsman 10 |
| War Footing | account | 12h | Barracks orders in all your villages train twice as fast for 12 hours. | trainSpeed: bonus 1 |
| Call to Arms | village | 1d | One village may keep 50 more soldiers for 24 hours. Soldiers over the cap stay when it ends. | troopCap: extra 50 |
| Blessed Blades | village | 1d | The next battle fought from or at one village: +30% attack. Wasted after 24 hours. | battleBoost: attack 0.3; battles 1 |
| Tempered Plate | village | 1d | The next two battles fought from or at one village: +20% armour. Wasted after 24 hours. | battleBoost: armour 0.2; battles 2 |
| The Royal Road | account | 12h | Armies and commanders from all your villages march 75% faster for 12 hours, those already out too. Stacks with other march cards. | marchSpeed: bonus 0.75 (stacks) |
| University Charter | account | instant | Gain 4 research points. | researchPoints: amount 4 |
| Royal Academy | account | 12h | Research twice as fast for 12 hours, including the research under way. | researchSpeed: bonus 1 |
| Flash of Insight | account | instant | The research under way is finished at once. | finishResearch |
| Extra Scribes | account | 1d | Queue one more research than usual for 24 hours. Queued research stays when it ends. | researchSlots: extra 1 |
| Armoury Shipment | village | instant | 30 bows, 30 pikes and 20 swords, up to armoury capacity. Needs an armoury. | resources: grant bows 30, pikes 30, swords 20 |
| Royal Wedding | account | 1d | +6 popularity in all your villages for 24 hours. | popularity: value 6 |
| Great Granary | village | 2d | +50% stockpile, granary and inn capacity in one village for 48 hours. | storage: bonus 0.5 |
| Stonemasons' Patch | village | instant | Every damaged or destroyed castle piece in one village is restored at once, free. | castleRepair |
| Iron-Bound Gates | village | 1d | Castle walls, towers and gates in one village are 40% stronger for 24 hours. | wallStrength: bonus 0.4 |
| The King's Peace | account | 2d | No new raids are sent at any of your villages for 48 hours. | raidTruce |
| Sanctuary | account | instant | 24 more hours of peacetime: no lord may attack you and raids hold off. Attacking a lord ends it. | peace: hours 24 |
| Royal Carters | account | 12h | Carts and caravans from all your villages travel 75% faster for 12 hours, those already out too. Stacks with other cart cards. | cartSpeed: bonus 0.75 (stacks) |
| Messenger Ravens | account | 12h | Scouts of all your villages travel twice as fast for 12 hours, those already out too. Stacks with other scout cards. | scoutSpeed: bonus 1 (stacks) |
| The King's Commission | account | 12h | Captains and marshals of all your villages ride out to found villages twice as fast for 12 hours, those already out too. | commanderSpeed: bonus 1 (stacks) |
| Fresh Kegs | village | instant | One village may hold its next feast at once, rested or not. | feastReady |
| The Master Cook | account | 1d | Feasts held in any of your villages in the next 24 hours pay 50% more Renown and give 25% more popularity. | feast: renown 0.5; popularity 0.25 |
| Loaded Dice | account | 2d | Your next gamble rolls with +0.2 luck. Wasted after 48 hours. | gambleLuck: luck 0.2; gambles 1 |
Epic (24)
| Card | Target | Duration | Effect | Data |
|---|---|---|---|---|
| Royal Decree | village | instant | Every building in the village's construction queue is finished at once. | finishQueue |
| Age of Plenty | account | 2d | +35% production of everything in all your villages for 48 hours. | production: resources all; bonus 0.35 |
| Siege Architects | account | 2d | Castle construction twice as fast in all your villages for 48 hours. | castleBuildSpeed: bonus 1 |
| Royal Charter | village | instant | A finished chapel appears near the village hall, free of charge. Needs the rank to build one. | placeBuilding: building chapel |
| Ballad of the Realm | account | 2d | +30% Renown from all your villages for 48 hours. | renownRate: bonus 0.3 |
| Household Knights | village | instant | 6 knights join the village at once, up to its troop cap. | troops: units knight 6 |
| The King's Levy | account | 2d | Every village may keep 60 more soldiers for 48 hours. | troopCap: extra 60 |
| Banner of the Lion | account | 2d | Your next three battles anywhere: +25% attack and +15% armour. Wasted after 48 hours. | battleBoost: attack 0.25; armour 0.15; battles 3 |
| The Great Library | account | instant | Gain 8 research points. | researchPoints: amount 8 |
| College of Scribes | account | 2d | Queue two more researches than usual for 48 hours. | researchSlots: extra 2 |
| Treasure Hoard | village | instant | 3,000 gold added to your treasury. | resources: grant gold 3000 |
| Cathedral Builders | account | 1d | Construction twice as fast in all your villages for 24 hours. | buildSpeed: bonus 1 |
| Impregnable | account | 2d | Castle walls, towers and gates in all your villages are 60% stronger for 48 hours. | wallStrength: bonus 0.6 |
| Royal Protection | account | instant | 72 more hours of peacetime: no lord may attack you and raids hold off. Attacking a lord ends it. | peace: hours 72 |
| All Roads Lead Home | account | instant | Every cart you have on the road, from every village, finishes its trip now. | rushCarts |
| Caravan of Kings | account | 1d | Carts and caravans from all your villages travel 150% faster for 24 hours, those already out too. Stacks with other cart cards. | cartSpeed: bonus 1.5 (stacks) |
| Shadow Riders | account | 1d | Scouts of all your villages travel three times as fast for 24 hours, those already out too. Stacks with other scout cards. | scoutSpeed: bonus 2 (stacks) |
| Relay of Banners | account | 1d | Captains and marshals of all your villages ride out to found villages three times as fast for 24 hours, those already out too. | commanderSpeed: bonus 2 (stacks) |
| Lightning Campaign | account | 1d | Armies and commanders from all your villages march 150% faster for 24 hours, those already out too. Stacks with other march cards. | marchSpeed: bonus 1.5 (stacks) |
| Feast of Fools | account | 2d | Feasts held in any of your villages in the next 48 hours pay twice the Renown and last twice as long. | feast: renown 1; hours 1 |
| Midsummer Revels | account | 2d | Feasts held in any of your villages in the next 48 hours last 50% longer and need only a quarter of the usual rest. | feast: cooldown 0.75; hours 0.5 |
| Chronicle of Deeds | account | instant | Gain 1,200 Renown at once. | renown: amount 1200 |
| Holy Jubilee | account | 2d | +10 popularity in all your villages for 48 hours. | popularity: value 10 |
| Fortune's Wheel | account | 3d | Your next two gambles roll with +0.3 luck. Wasted after 72 hours. | gambleLuck: luck 0.3; gambles 2 |
Legendary (20)
| Card | Target | Duration | Effect | Data |
|---|---|---|---|---|
| Smugglers' Tunnels | village | 1d | For 24 hours, carts and caravans of one village arrive within a game minute and come home as fast, even those already out. | instantCarts |
| Winged Wagons | account | 2d | Carts and caravans from all your villages travel four times as fast for 48 hours, those already out too. Stacks with other cart cards. | cartSpeed: bonus 3 (stacks) |
| Eyes Everywhere | account | 2d | Scouts of all your villages travel five times as fast for 48 hours, those already out too. Stacks with other scout cards. | scoutSpeed: bonus 4 (stacks) |
| The Founders' Ride | account | 2d | Captains and marshals of all your villages ride out to found villages five times as fast for 48 hours, those already out too. | commanderSpeed: bonus 4 (stacks) |
| The Long Ride | account | 2d | Armies and commanders from all your villages march four times as fast for 48 hours, those already out too. Stacks with other march cards. | marchSpeed: bonus 3 (stacks) |
| The Great Muster | account | 2d | Barracks orders in all your villages train four times as fast for 48 hours. Stacks with other training cards. | trainSpeed: bonus 3 (stacks) |
| Army of the Crown | village | instant | 20 knights and 40 swordsmen join the village at once, up to its troop cap. | troops: units knight 20, swordsman 40 |
| The Royal Kitchens | account | 3d | For 72 hours, feasts in all your villages pay three times the Renown, give twice the popularity, last twice as long and need half the rest. | feast: renown 2; popularity 1; hours 1; cooldown 0.5 |
| Song of the Ages | account | instant | Gain 4,000 Renown at once. | renown: amount 4000 |
| An Immortal Name | account | 3d | Twice the Renown from all your villages for 72 hours. | renownRate: bonus 1 |
| The Golden Age | account | 3d | +15 popularity in all your villages for 72 hours. | popularity: value 15 |
| Library of Ages | account | instant | Gain 16 research points. | researchPoints: amount 16 |
| Age of Reason | account | 2d | Research four times as fast for 48 hours, including the research under way. | researchSpeed: bonus 3 |
| College of Cardinals | account | 3d | Queue three more researches than usual for 72 hours. | researchSlots: extra 3 |
| Council of Sages | account | instant | Half of your research queue, counting the research under way and rounding up, is finished at once. The front of the queue goes first. | finishResearch: share half |
| Eternal Spring | account | 3d | +75% production of everything in all your villages for 72 hours. | production: resources all; bonus 0.75 |
| The King's Architect | account | 2d | Construction four times as fast in all your villages for 48 hours. | buildSpeed: bonus 3 |
| Dragon's Hoard | village | instant | 12,000 gold added to your treasury. | resources: grant gold 12000 |
| Truce of God | account | 7d | No new raids are sent at any of your villages for 7 days. | raidTruce |
| Dame Fortune's Kiss | account | 7d | Your next three gambles roll with +0.45 luck. Wasted after 7 days. | gambleLuck: luck 0.45; gambles 3 |
Mythic (12)
| Card | Target | Duration | Effect | Data |
|---|---|---|---|---|
| The Wind Road | account | 3d | For 72 hours, carts and caravans from every village arrive within a game minute and come home as fast, even those already out. | instantCarts |
| Seven-League Boots | account | 3d | Armies and commanders from all your villages march seven times as fast for 72 hours, those already out too. Stacks with other march cards. | marchSpeed: bonus 6 (stacks) |
| The King's Legion | village | instant | 60 knights, 100 swordsmen and 100 archers join the village at once, up to its troop cap. | troops: units knight 60, swordsman 100, archer 100 |
| The Feast Eternal | account | 7d | For 7 days, feasts in all your villages pay five times the Renown, give 2.5 times the popularity, last three times as long and need a tenth of the rest. | feast: renown 4; popularity 1.5; hours 2; cooldown 0.9 |
| A Legend Reborn | account | instant | Gain 12,000 Renown at once. | renown: amount 12000 |
| The King's Favourite | account | 7d | Three times the Renown from all your villages for 7 days. | renownRate: bonus 2 |
| Beloved of the Realm | account | 7d | +25 popularity in all your villages for 7 days. | popularity: value 25 |
| Scholars' Conclave | account | instant | The research under way and every queued research are finished at once. | finishResearch: share all |
| The Philosopher's Stone | account | instant | Gain 40 research points. | researchPoints: amount 40 |
| Horn of Plenty | account | 7d | +150% production of everything in all your villages for 7 days. | production: resources all; bonus 1.5 |
| Giants' Masons | account | 3d | Construction seven times as fast in all your villages for 72 hours. | buildSpeed: bonus 6 |
| A King's Ransom | village | instant | 50,000 gold added to your treasury. | resources: grant gold 50000 |