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Town charters
Every town charter, what it does, the buildings it allows, and the price of taking and changing one.
Times are game time at world speed 1. On a faster world divide them by its speed.
| Slot | Opens at | Price |
|---|---|---|
| 1 | Large village (15 finished buildings) | 500 gold |
| 2 | Walled town (50 finished buildings) | 2,000 gold |
Exchanging a held charter for another costs 3,000 gold and may be done once every 72 real hours, counted from the last grant or exchange.
Charters
| Charter | Effects | Buildings | Needs |
|---|---|---|---|
| Market Town | +2 market carts; 50% less market tax | Guild Hall, Mint | - |
| Mining Town | +20% iron, stone | Smelter, Masons' Lodge | - |
| Timber Town | +25% wood; Building 10% faster | Sawmill, Carpenters' Yard | - |
| Granary Town | +15% apples, cheese, meat, bread, vegetables, fish, wheat, flour; +1 popularity | Tithe Barn, Threshing Floor | - |
| Brewers' Town | +25% ale, wine; +15% hops; +1 popularity | Malt House, Winepress House | - |
| Cathedral Town | +2 popularity; +6 Standing | Bishop's Palace, Almshouse | - |
| Garrison Town | +50 troop cap; +10% wall strength | Muster Yard, Watchtower, Armoury Hall | - |
| Port Town | +30% fish; +25% salt; +1 market cart | Fish Market, Smokehouse | 20 water tiles in the village |
Charter buildings
| Building | Charter | Size | Cost | Build time | Workers | Max | Effects |
|---|---|---|---|---|---|---|---|
| Guild Hall | Market Town | 3x3 | 200 wood, 120 stone, 300 gold | 25m | 2 | 1 | +3 Standing; +2 market carts |
| Mint | Market Town | 2x2 | 150 stone, 20 iron, 400 gold | 30m | 2 | 1 | +15% tax gold |
| Smelter | Mining Town | 2x2 | 100 wood, 80 stone, 100 gold | 15m | 2 | 2 | +25% iron in the village |
| Masons' Lodge | Mining Town | 3x3 | 120 wood, 60 stone, 120 gold | 15m | 2 | 1 | +25% stone in the village; building 10% faster |
| Sawmill | Timber Town | 3x3 | 120 wood, 40 stone, 80 gold | 15m | 2 | 2 | +30% wood in the village |
| Carpenters' Yard | Timber Town | 3x3 | 150 wood, 100 gold | 15m | 2 | 1 | building 15% faster |
| Tithe Barn | Granary Town | 3x3 | 150 wood, 150 stone, 100 gold | 20m | 1 | 2 | granary 1,500; +1 Standing |
| Threshing Floor | Granary Town | 3x3 | 80 wood, 60 gold | 10m | 1 | 1 | +25% wheat in the village; +25% flour in the village; +15% bread in the village |
| Malt House | Brewers' Town | 2x2 | 100 wood, 50 stone, 100 gold | 15m | 1 | 2 | +30% ale in the village |
| Winepress House | Brewers' Town | 2x2 | 120 wood, 80 stone, 200 gold | 20m | 2 | 1 | +1 popularity; +40% wine in the village |
| Bishop's Palace | Cathedral Town | 3x3 | 150 wood, 400 stone, 600 gold | 40m | 2 | 1 | +1 popularity; +8 Standing |
| Almshouse | Cathedral Town | 3x3 | 100 wood, 120 stone, 150 gold | 20m | 1 | 2 | +2 popularity; +20% peasant arrival |
| Muster Yard | Garrison Town | 3x3 | 200 wood, 150 gold | 20m | 0 | 2 | +40 troop cap; +5% defender attack |
| Watchtower | Garrison Town | 2x2 | 120 wood, 100 stone, 100 gold | 15m | 1 | 2 | +15% defending archer attack |
| Armoury Hall | Garrison Town | 3x3 | 120 wood, 200 stone, 30 iron, 200 gold | 25m | 1 | 1 | armoury 300; +5% defender armour |
| Fish Market | Port Town | 2x2 | 100 wood, 40 stone, 100 gold | 15m | 1 | 1 | +1 market carts; +30% fish in the village |
| Smokehouse | Port Town | 2x2 | 80 wood, 60 gold | 10m | 1 | 2 | +20% fish in the village; +20% meat in the village |